| Pages: [1] 2 |
1. Bug Report- losing half structure and armor is left intact? - in Issues, Workarounds & Localization [original thread]
I'm doing lvl 3 missions in my geddon. I have started experiencing for the first time today - serpentis rats dealing damage to my structure while missing my armor completely . Not best pleased considering it takes ages to fix the structure compar...
- by Side Liner - at 2005.02.14 17:53:00
|
2. What to do if EVE crashes - in EVE General Discussion [original thread]
Ahh I wonder if this is what happened to me yesterday. I was in a battle (lvl 4 mission) and the game froze (never done this before), I couldn't do anything - my gang members told me that my Ferox just sat their and took a pounding from a couple o...
- by Side Liner - at 2005.01.04 08:48:00
|
3. Moa Ship Configerations Pls - in Ships and Modules [original thread]
There have been loads of topics set up on this, here's a link to one of them that will be helpful: http://oldforums.eveonline.com/?a=topic&threadID=76019
- by Side Liner - at 2004.12.29 16:42:00
|
4. Moa Ship Configerations Pls - in Ships and Modules [original thread]
There have been loads of topics set up on this, here's a link to one of them that will be helpful: http://oldforums.eveonline.com/?a=topic&threadID=76019
- by Side Liner - at 2004.12.29 16:42:00
|
5. Punisher setup please not used one before but like the style... - in Ships and Modules [original thread]
After losing X number of Ferox's, I finally blew my top yesterday after my first prophecy was destroyed by Caldari Navy - was only in game for 5 flaming minutes! K now that's off my chest (no I did not have contraband and I was killing an invader ...
- by Side Liner - at 2004.12.29 12:02:00
|
6. Punisher setup please not used one before but like the style... - in Ships and Modules [original thread]
After losing X number of Ferox's, I finally blew my top yesterday after my first prophecy was destroyed by Caldari Navy - was only in game for 5 flaming minutes! K now that's off my chest (no I did not have contraband and I was killing an invader ...
- by Side Liner - at 2004.12.29 12:02:00
|
7. shield boost amps - in Ships and Modules [original thread]
I do not believe the shield amps are stackable if they were, you could make the raven practically indestructable!... well as long as the cap didnt run out at any rate. It would be very interesting to have this confirmed, I had a named shield amp r...
- by Side Liner - at 2004.12.22 13:03:00
|
8. shield boost amps - in Ships and Modules [original thread]
I do not believe the shield amps are stackable if they were, you could make the raven practically indestructable!... well as long as the cap didnt run out at any rate. It would be very interesting to have this confirmed, I had a named shield amp r...
- by Side Liner - at 2004.12.22 13:03:00
|
9. Battlecruisers v Heavy Assualt Ships - in Ships and Modules [original thread]
Thanks guys for responding, the info is very helpful. May take me 6 weeks to train up to hvy assault ships
- by Side Liner - at 2004.11.27 13:06:00
|
10. Battlecruisers v Heavy Assualt Ships - in Ships and Modules [original thread]
Thanks guys for responding, the info is very helpful. May take me 6 weeks to train up to hvy assault ships
- by Side Liner - at 2004.11.27 13:06:00
|
11. Battlecruisers v Heavy Assualt Ships - in Ships and Modules [original thread]
I'm just wondering if there is much point in trying for a heavy assault ship now that we have battlecruisers? The bcs look very powerful from the stats, though the heavy assault ships do have more power in the cpu and pg and may therefore be able ...
- by Side Liner - at 2004.11.27 12:04:00
|
12. Battlecruisers v Heavy Assualt Ships - in Ships and Modules [original thread]
I'm just wondering if there is much point in trying for a heavy assault ship now that we have battlecruisers? The bcs look very powerful from the stats, though the heavy assault ships do have more power in the cpu and pg and may therefore be able ...
- by Side Liner - at 2004.11.27 12:04:00
|
13. uhm battlecruiser Ferox vs Brutix - in Ships and Modules [original thread]
I want a Ferox! Anyone willing to give me an extra 50 mil? Go on Go on Go on Go on you will you will you will you will you will you will you will you will you will you will you will not??
- by Side Liner - at 2004.11.27 11:40:00
|
14. uhm battlecruiser Ferox vs Brutix - in Ships and Modules [original thread]
I want a Ferox! Anyone willing to give me an extra 50 mil? Go on Go on Go on Go on you will you will you will you will you will you will you will you will you will you will you will not??
- by Side Liner - at 2004.11.27 11:40:00
|
15. Armour Hardeners...I don't get it. - in Ships and Modules [original thread]
The stacking debate regarding armour hardeners continues... ain't it nice to see that the college education and hard work paid off in school Now what other game world could encourage such an academic debate... The Department for Education here i...
- by Side Liner - at 2004.11.22 16:32:00
|
16. Armour Hardeners...I don't get it. - in Ships and Modules [original thread]
The stacking debate regarding armour hardeners continues... ain't it nice to see that the college education and hard work paid off in school Now what other game world could encourage such an academic debate... The Department for Education here i...
- by Side Liner - at 2004.11.22 16:32:00
|
17. Amarr and Skills - in Ships and Modules [original thread]
I agree with all of the above, especially the kind person who said 'don't rush'. Very good advice, this game is all about time, you have all the train skills and not a clue as to the best use for them. So while your training ur skills learn to use...
- by Side Liner - at 2004.11.22 15:01:00
|
18. Amarr and Skills - in Ships and Modules [original thread]
I agree with all of the above, especially the kind person who said 'don't rush'. Very good advice, this game is all about time, you have all the train skills and not a clue as to the best use for them. So while your training ur skills learn to use...
- by Side Liner - at 2004.11.22 15:01:00
|
19. Why don't ships' engines have sound? - in Ships and Modules [original thread]
I wanna hear the beep beep beep of the*****pit, lets have flashing lights in the hud to lets us know that everythings working properly and when we switch the comm up on screen have a radio waspy noise come through the speakers. If using artillary ...
- by Side Liner - at 2004.11.10 12:04:00
|
20. Why don't ships' engines have sound? - in Ships and Modules [original thread]
I wanna hear the beep beep beep of the*****pit, lets have flashing lights in the hud to lets us know that everythings working properly and when we switch the comm up on screen have a radio waspy noise come through the speakers. If using artillary ...
- by Side Liner - at 2004.11.10 12:04:00
|
| Pages: [1] 2 |
| First page | Previous page | Next page | Last page |